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Final Fantasy VIII
Rarity: 2
Game Information:
Catalog number SLES-02080 cover
Publisher Square
Developer Square
Copyright 1999
Release Date
Barcode 711719858423
Game Style Third-Person Real-Time
Players 1
Memory Card 1
Hardware Analog Control Compatible. Vibration Function Compatible. Dual Shock.

Box Information:
Jewelcase double Front cover number 711719858423
CD Code <none> No. of CD's 4
Parent Title Final Fantasy VIII Parent Spine Title FINAL FANTASY VIII
Spine Title FINAL FANTASY VIII In Game Languages EN
Front Inlay code <none> Back Inlay code <none>
Game Code CD SLES-02080 SLES-12080 SLES-22080 SLES-32080 Country Code EN 9858423
Box Description FINAL FANTASY VIII - The journey of a lifetime. A member of an elite military team, Squall is forced into a conflict beyond imagination. To survive, he must contend with a desperate rival, a powerful sorceress and his own mysterious dreams. Realistic, detailed characters and background graphics enhanced by breathtaking musical score. An epic story of love, hate, war and peace, set in a massive new world. New Junction System allows characters to be customised with awesome magic spells drawn from enemies. Stunning motion-captured CG cinema segments seamlessly integrated into gameplay.

Manual Information:
Manual number 711719858423 Manual Code <none>
Manual Languages EN

Rating Information:
ELSPA 11+ PEGI
USK SELL
OFLC OFLC Rating
ADESE VET

Other Information:
TriviaRelease
TriviaGame
Includes
OPSM Score OPM UK 10 (of 10) in November 1999.
Cheats If you missed any GF on your way through the game, you can get them during Disc Four at Ultimecia's Castle. After defeating Sphinxaur, choose to unlock the Draw ability. You'll then be able to draw the following GFs from the corresponding Bosses. Unlock Alexander: Draw from Catoblepas. Unlock Carbuncle: Draw from Krysta. Unlock Cerberus: Draw from Gargantua. Unlock Eden: Draw from Tiamat. Unlock Leviathan: Draw from Trauma. Unlock Pandemona: Draw from Red Giant. Unlock Siren: Draw from Tri-Point. Easter Egg Dancing Soldiers: In the Galbadian Missile Base mission (in control of Selphie) at the missile control panel hold square (card button), triangle (cancel button), and up on the missile select screen and the missiles will change to a dancing Galbadian soldier. Defeating Abadon easily: If you want to kill Abadon (Disk 3) with minimal fuss, use a phoenix down or elixir on it and it will die instantly. This works with other undead enemies and bosses as well. Easy escape from battle: First off, you must have the ATB set to 'Wait'. During battle, access a menu and hold down the run command (L2 & R2). The game disables enemies from attacking you since you're in 'Wait' mode, but continues to allow you to escape. Fast AP gain: When you first leave the garden, head northeast from the exit until you reach a beach. Run along the sand and you'll fight some monsters in the sand. Each time you win the battle you receive 6 AP. Have your GFs learn boost, sum mag + 10, and 20%. After you beat Biggs and Wedge for the first time, you will face a robot. Use your GFs to deplete all of it's HP to receive 50 AP. Get Unlimited Free Potions: In Timber, get Rinoa or Quistis in the party, then go to the bridge where you saw the guards. Keep returning until a man appears. Talk to him, then talk to him a second time to receive a Potion. Leave the screen and return until he appears again and repeat. Infinite Gil: You must have the Recovery-Med RF ability and 100,000 Gil to start with. Buy 100 tents. RF it into 25 Mega-Potions and sell them. You will gain your 100,000 Gil investment and an extra 25,000 Gil. This can be enhanced using Tonberry's Haggle ability.

Known variations for this game:


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